Once activated, the shrine takes an inventory of all of your items. Unfortunately, its healing is relatively small compared to the amount of healing you could generate with certain item combinations, but it is welcome nonetheless. This shrine can only be activated three times, and can be useful early and mid game if nearby the teleporter or a similar hot area. Each activation of the shrine increases the radius (but not the amount healed) of the shrine’s influence. Once activate, it creates a zone of healing around itself that heals you and your allies for a small percentage each second. It costs slightly more than a common chest to activate, and cost modestly increases with each use. It only spawns on The Roost (one of the first levels). Characters with more maximum health will get more money. Again, the amount of money awarded is proportionate to the amount of health you lost (not the percentage of health, though that is a factor). For those with very small health pools (i.e people using transcendence, and have only 1 HP), you will find you get literally no money from interacting with these things. If you do not have more health than the percent needed to activate the shrine, you will not be able to activate it until healed. The percentage of health taken increases with each use, starting at 50%, then 75%, then 93%. This shrine can only be used up to three times.
This shrine is great to get some quick cash to open nearby chests, however it can be dangerous if you do not have decent healing items or are under attack. When praying to this shrine, it takes a percentage of your maximum health, and then returns to you gold, proportionate to the amount of health taken. The shrine of searing pain and get rich quick schemes. An interesting side note, the shrine is capable of giving out uncommon, legendary, and equipment items, all in addition to common items. Once you start failing this shrine three or four times, the cost becomes prohibitively expensive and you might as well cut your own losses. Each prayer increases the cost by about 35%. These guys initially start cheaper than normal chests (around only 65% cost, so $17 on the first prayer on the first level). In addition, once you get two items out of the shrine, it cuts its losses and goes silent instead of allowing you to gamble further. The shrine can be prayed to as many times as you want - however the cost increases with each prayer. The shrine of chance can be prayed to with a monetary offering for a chance to spawn a random item. It looks like a statue of one of those stupid rock golem dudes.
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